| | Hello, Me Gotz an Idea. | |
| | Author | Message |
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GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Hello, Me Gotz an Idea. Mon Nov 23, 2009 4:06 pm | |
| For a Roster.
I know, Pretty Noobish, But hey, I AM a Noob I think, "Hey, might as well retain my Noobish Stature."
Roster Idea-
If it has 60 Characters...
Mario Series-
Mario - Already Accepted Luigi Peach - Already Accepted Bowser - Already Accepted Bowser Jr. Fawful
Donkey Kong Series-
Donkey Kong - Already Accepted Diddy Kong/Dixie Kong King K. Rool
Yoshi Series-
Yoshi - Already Accepted Kamek
Wario Series-
Wario Waluigi
Legend of Zelda Series-
Link - Already Accepted Zelda/Sheik Ganondorf Toon Link Skull Kid Vaati
Kirby Series-
Kirby - Already Accepted Meta knight King Dedede Knuckle Joe
Pokemon Series-
Pikachu - Already Accepted Meowth - Already Accepted Jigglypuff Mewtwo Lucario Darkrai
Metroid Series-
Samus - Already Accepted - /Zero Suit Samus Sylux Ridley
Starfox Series-
Fox Falco Wolf
Fire Emblem Series-
Marth Ike Black Knight
F-Zero Series-
Capitain Falcon Samurai Goroh
Earthbound/Mother Series-
Ness - Already Accepted Lucas Porky
Classic Characters-
Pit Balloon Fighter Mr. Game and Watch R.O.B. Sukapon
Modern Characters-
Tom Nook Starfy Lip Little Mac Issac
3rd Party Characters-
Sonic - Already Accepted Snake Cloud - Already Accepted Megaman Bomberman Geno
Last edited by GigaPichu on Tue Nov 24, 2009 10:56 am; edited 4 times in total | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Mon Nov 23, 2009 6:29 pm | |
| Here are the Movesets I thought Out for the characters I'm assuming WEREN'T Planned...
Number 1:
Bowser Jr.
Combo Move - Bowser Jr. Swings his Brush once, then again, Then he Bites you, and Finishes with a Body Slam.
Air Attack - Jr. Twirl
Bowser Jr. Clutches his Brush and whirls around very quickly. Hits many times.
Smash Attack - Paintbrush Smack
Jr. Swings his Brush Homerun Bat style, and he creates a colorful, Damaging Veil. Good Damage and Knockback.
Standard Special- Paint Fling
Bowser Jr. Paints and Releases a Paint Ball. Can Be charged for maximum power and distance. Causes the opponent to fall down when on the Ground, but not when in the air.
Up Special- Paint Twister
Bowser Jr. Twists around with his brush, Drilling Through opponents. They are carried upwards with him.
Down Special- Piranha Plant Trap
Bowser Jr. Places down a Pirahna Plant Generator (But, Much Smaller than the Real Thing) That sprouts up and attacks anyone who comes near. it dissapears after it hits something, or after 10 seconds. When used in the air, Jr. Just drops the seed. It does good damage.
Side Special- FireBall
Bowser Jr. Shoots a Small Fireball that goes Forward, and does Great Damage.
Final Nuke Attack- Goopy Inferno
Bowser Jr.'s Final Smash Covers all portions of the Arena in Fiery Goop, Causeing Massive Damage when touched. The Goop lasts for 15 seconds, so Jr. had better get moving to get those Kills!
Taunt - Jr. Puts on his Mask and does his Trademark Giggle.
Reasons for Me Choosing Bowser Jr. :
Bowser Jr. Is one of the Most WELL KNOWN Mario Characters EVER. That should be enough to describe him. Other Mario Characters Do not really come as close to importance as Ol' Jr.
Last edited by GigaPichu on Tue Nov 24, 2009 3:17 pm; edited 2 times in total | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Mon Nov 23, 2009 7:09 pm | |
| Number 2:
Fawful
Combo Move - Fawful Punches, Kicks, Punches again, and finishes with a Smack from his Blaster.
Air Attack - Fawful Drop
Fawful Drop Kicks the opponent, which is a decent Meteor Smash type move. When hit anywhere besides his foot, the opponent Flies UP instead of Down.
Smash Attack - Fury Frenzy
Fawful Flails his Limbs forward, doing rapid, Weak Damage, but good knockback.
Standard Special - Fawful Blaster
Fawful Fires his Blaster at the Opponent. It is shaped like a star, and has other Smaller Stars Trailing behind. It is a chargable move, and the star is bigger the longer it is charged. The Star Flies Forward and Bounces off of Walls.
Up Special - HeadGear
Fawful takes out his HeadGear. Fawful Flies in any Direction you want him to. The Neutral Special can be used During This Move. This move Lasts 4 seconds.
Down Special - I HAVE FURY!
Fawful Screams his Trademark Quote, causeing the opponent to be frozen for a second. It does small amounts of Damage. When this is used in the AIR, Fawful Rockets into the ground, doing great Damage. Just don't do it over a drop.
Side Special - Headgear Slam
Fawful tries to Grab the opponent with the Head of his Headgear. If it suceeds, Fawful is dragged over, and he Slams himself into the opponent. Decent Knockback and Damage.
Final Nuke Attack - I... HAVE... DARKNESS!
Fawful Transforms into Dark Fawful, and he rains down Energy Balls from the Sky. The Energy Balls do MASSIVE Damage and Knockback. They do not go through Solid Platforms.
Taunt - Fawful Laughs to himself
Reasons I am Choosing Fawful who is Great :
Fawful has gained incredible stature over the years. He would make an EXCELENT representtive for Mario RPG games. Even all you Geno Fanboys out there are humbled by Fawful's importance.
Last edited by GigaPichu on Tue Nov 24, 2009 3:21 pm; edited 3 times in total | |
| | | SingleMaleNurse Beastly Brawler
Number of posts : 92 Age : 33 Location : Wales Registration date : 2009-10-19
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 3:21 am | |
| That is a really good roster GigaPichu! Someone else who wants Skull Kid! Sadly though, Olimar and the Ice Climbers are not going to be put in because Callum has an evil side... | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 4:32 am | |
| No Worries, I got rid of it. Fix'd | |
| | | Hoeloe Admin
Number of posts : 354 Age : 31 Location : UK, Harrogate Registration date : 2009-02-16
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 11:04 am | |
| Also, characters you've seen in the beta version of the game (not including the public demo), are not necessarily confirmed characters. Until it's accessible from the site, theres always a possibility it will be cut. | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 11:09 am | |
| - Hoeloe wrote:
- Also, characters you've seen in the beta version of the game (not including the public demo), are not necessarily confirmed characters. Until it's accessible from the site, theres always a possibility it will be cut.
If He gets rid of Meowth, I will be VERY ANGRY But, How do you like what I think would fit in a Smash Bros. Game? | |
| | | Hoeloe Admin
Number of posts : 354 Age : 31 Location : UK, Harrogate Registration date : 2009-02-16
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 1:24 pm | |
| - GigaPichu wrote:
- If He gets rid of Meowth, I will be
VERY
ANGRY I said not including the demo ;D It's also not really "he", there are three of us working on the game, and we all have a say in what goes in and what gets cut. Does seem like quite a good roster you've set up, though. | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 2:12 pm | |
| - Hoeloe wrote:
- GigaPichu wrote:
- If He gets rid of Meowth, I will be
VERY
ANGRY I said not including the demo ;D
It's also not really "he", there are three of us working on the game, and we all have a say in what goes in and what gets cut.
Does seem like quite a good roster you've set up, though. Actually, Isn't it Retarded for people to post their Character Movesets and Suggestions when, assumingly, everything is already planned out for the Game? | |
| | | Hoeloe Admin
Number of posts : 354 Age : 31 Location : UK, Harrogate Registration date : 2009-02-16
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 2:29 pm | |
| - GigaPichu wrote:
- Actually, Isn't it Retarded for people to post their Character Movesets and Suggestions when, assumingly, everything is already planned out for the Game?
It's always nice to hear what people really want in the game. | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 2:36 pm | |
| - Hoeloe wrote:
- GigaPichu wrote:
- Actually, Isn't it Retarded for people to post their Character Movesets and Suggestions when, assumingly, everything is already planned out for the Game?
It's always nice to hear what people really want in the game. Well, The Game looks AMAZING so far, Even though there are less moves than in the Real thing. But Hey, Its fine. I wish more characters could get revealed eventually, though. When Brawl was still in Development, I woke up at 3 IN THE MORNING to check for updates. THREE. | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Tue Nov 24, 2009 3:10 pm | |
| Number 3:
King K. Rool
Combo Attack - Rool Punches, Slashes, then Crushes you with both his fists.
Air Attack - K. Rool Belly Bump
K. Rool stretches out his body, and plummets to the ground, crushing his opponent. Good for Meteor Smashing.
Smash Attack - Kruel Krush
K. Rool Dashes Forward for a second, and takes a whack at the opponent. If it hits, the opponent can go FLYING. Does Good damage.
Standard Special - Crown Toss
K. Rool Tosses his Crown, Which flies in an arc, then comes back to him. It does decent Damage, But is mostly a ranged Attack for keeping the opponent away. Spammable.
Up Special - K. Roolenstien Jetpack
K. Rool takes out his Jetpack, and flies. He can hover in the air, and go Left, Right, Up, and Down. But thats it. No Slanted Recoveries here! When used on the Ground, He Jumps first, doing some damage.
Down Special - Shockwave
K. Rool, when on the Ground, Jumps up for a second, then Slams the Ground, creating a small shockwave around him. The opponent will get Damaged, but no knockback. Cannot Spam, must wait 3 seconds before using again. When used in the Air, K. Rool Plummets, THEN makes a shockwave. K. Rool does damage as he falls.
Side Special - Kapitan Kannon
K. Rool Fires his Kapitan K. Rool Gun. It fires either a Barrel, a Cannonball, or a Spikey Cannonball. The longer it is charged, the stronger the item that comes out will be. No charge makes a Barrel, which just does Damage, and has the potential of an Item coming out. Half Charge makes a Cannonball, Which does More Damage, and Knockback, while Full Charge makes the Spikey Cannonball come out. It does the most Damage and Knockback.
Final Nuke Attack - K. Rool's Doom Cannon!!
King K. Rool Calls in a Cannon, Which he carries around and fires at his opponents. He cannot do any other attacks during this, so if he Falls off the cliff, he's done for! The Cannonballs are fired one at a Time (Think Snake's Grenade Launcher) and they hit a large radius. If you can get Close enought to K. Rool during this, you can hit him, and, maybe, knock him off the cliff.
Taunt - K. Rool Pumps his fist and say's "You can't beat a KING!"
Why I choose King K. Rool :
King K. Rool is possibly the only notable villain of the Donkey Kong Franchise. He was requested many times for Brawl, So fans may be delighted to see him appear Here. | |
| | | SingleMaleNurse Beastly Brawler
Number of posts : 92 Age : 33 Location : Wales Registration date : 2009-10-19
| Subject: Re: Hello, Me Gotz an Idea. Wed Nov 25, 2009 12:28 pm | |
| I don't think Knuckle Joe is a very good choice. He's just a standard enemy and the Kirby series has perfect representation. | |
| | | TaroNuke Admin
Number of posts : 220 Age : 33 Location : England Registration date : 2009-02-15
| Subject: Re: Hello, Me Gotz an Idea. Thu Nov 26, 2009 7:06 am | |
| Lip and Little Mac aren't modern. Other than that nice roster.
Olimar and Ice Climbers aren't in SNBM because of the limitations of AS2. | |
| | | SingleMaleNurse Beastly Brawler
Number of posts : 92 Age : 33 Location : Wales Registration date : 2009-10-19
| Subject: Re: Hello, Me Gotz an Idea. Thu Nov 26, 2009 12:15 pm | |
| Well, Little Mac is modern in the sense that Mario is. He had games on the NES and he has games today. Although his series had disappeared for a while... | |
| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Thu Nov 26, 2009 6:37 pm | |
| - TaroNuke wrote:
- Lip and Little Mac aren't modern. Other than that nice roster.
Olimar and Ice Climbers aren't in SNBM because of the limitations of AS2. Anything that had games since Gameboy Advance and On, I call modern. :p | |
| | | SingleMaleNurse Beastly Brawler
Number of posts : 92 Age : 33 Location : Wales Registration date : 2009-10-19
| Subject: Re: Hello, Me Gotz an Idea. Fri Nov 27, 2009 3:24 pm | |
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| | | GigaPichu Neutral Nuke Brother
Number of posts : 24 Registration date : 2009-11-23
| Subject: Re: Hello, Me Gotz an Idea. Fri Nov 27, 2009 6:41 pm | |
| Well, I dunno, But she had one In or after the Gameboy Advance time. | |
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